This paper proposes an approach to automatically adapt game AI to the environment of the game (i.e., the socalled map). In the approach, a particular map is first analysed for sp...
Laurens van der Blom, Sander Bakkes, Pieter Spronc...
A contemporary perspective on transmit antenna diversity and spatial multiplexing is provided. It is argued that, in the context of most modern wireless systems and for the operati...