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GAMEON
2007
13 years 6 months ago
Map-Adaptive Artificial Intelligence for Video Games
This paper proposes an approach to automatically adapt game AI to the environment of the game (i.e., the socalled map). In the approach, a particular map is first analysed for sp...
Laurens van der Blom, Sander Bakkes, Pieter Spronc...
TWC
2010
12 years 11 months ago
Transmit diversity vs. spatial multiplexing in modern MIMO systems
A contemporary perspective on transmit antenna diversity and spatial multiplexing is provided. It is argued that, in the context of most modern wireless systems and for the operati...
A. Lozano, N. Jindal