The realistic physical modelling of characters in games and virtual worlds is becoming a viable alternative to more traditional animation techniques. Physical modelling can enhanc...
Abstract. This paper presents a model of the co-evolution of transmissible disease and a population of non-randomly mixed susceptible agents. The presence of the disease elements i...
Nowadays, applications of virtual reality (VR) and computer games use human characters models with ever-increasing sophistication. Additional challenges are posed by applications,...
Roberto C. Cavalcante Vieira, Creto Augusto Vidal,...
Artificial immune system (AIS)-based pattern classification approach is relatively new in the field of pattern recognition. The study explores the potentiality of this paradigm in ...
The body-brain coevolution of aerial life forms has not been developed as far as aquatic or terrestrial locomotion in the field of artificial life. We are studying physically simu...