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» Artificial Nature: Immersive World Making
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AFRIGRAPH
2001
ACM
13 years 8 months ago
A gesture processing framework for multimodal interaction in virtual reality
This article presents a gesture detection and analysis framework for modelling multimodal interactions. It is particulary designed for its use in Virtual Reality (VR) applications...
Marc Erich Latoschik
CW
2008
IEEE
13 years 11 months ago
Taxonomy and Implementation of Redirection Techniques for Ubiquitous Passive Haptic Feedback
Traveling through immersive virtual environments (IVEs) by means of real walking is an important activity to increase naturalness of VR-based interaction. However, the size of the...
Frank Steinicke, Gerd Bruder, Luv Kohli, Jason Jer...
TABLEAUX
2000
Springer
13 years 8 months ago
Modality and Databases
Two things are done in this paper. First, a modal logic in which one can quantify over both objects and concepts is presented; a semantics and a tableau system are given. It is a n...
Melvin Fitting
ICES
2001
Springer
91views Hardware» more  ICES 2001»
13 years 9 months ago
Untidy Evolution: Evolving Messy Gates for Fault Tolerance
Abstract. The exploitation of the physical characteristics has already been demonstrated in the intrinsic evolution of electronic circuits. This paper is an initial attempt at crea...
Julian F. Miller, Morten Hartmann
APGV
2006
ACM
140views Visualization» more  APGV 2006»
13 years 10 months ago
Large displays enhance spatial knowledge of a virtual environment
Previous research has found performance for several egocentric tasks to be superior on physically large displays relative to smaller ones, even when visual angle is held constant....
Jonathan Z. Bakdash, Jason S. Augustyn, Dennis Pro...