Sciweavers

13 search results - page 1 / 3
» Artificial Neural Networks for Motion Emulation in Virtual E...
Sort
View
CAPTECH
1998
Springer
13 years 9 months ago
Artificial Neural Networks for Motion Emulation in Virtual Environments
Simulation of natural human movement has proven to be a challenging problem, difficult to be solved by more or less traditional bioinspired strategies. In opposition to several exi...
Y. Bellan, Mario Costa, Giancarlo Ferrigno, Fabriz...
AGENTS
1997
Springer
13 years 9 months ago
Creatures: Artificial Life Autonomous Software Agents for Home Entertainment
This paper gives a technical description of Creatures, a commercial home-entertainment software package. Creatures provides a simulated environment in which exist a number of synt...
Stephen Grand, Dave Cliff, Anil Malhotra
ICRA
2000
IEEE
121views Robotics» more  ICRA 2000»
13 years 9 months ago
Stable Haptic Interaction Using the Excalibur Force Display
Creating a compelling haptic sense of immersion in a virtual environment is a challenging task for the control engineer. A haptic display must render both low impedance free-space...
Richard J. Adams, Daniel Klowden, Blake Hannaford
COLCOM
2007
IEEE
13 years 11 months ago
Collaborative motion planning of autonomous robots
—In disaster areas, office buildings, or at home, multiple autonomous networked mobile robots may act instead of human beings. These robots have to move to their destination so ...
Takashi Okada, Razvan Beuran, Junya Nakata, Yasuo ...
ICTAI
2005
IEEE
13 years 10 months ago
Motion Prediction in a High-Speed, Dynamic Environment
The immanent existence of system latency greatly affects the control behavior of a closed-loop system. In order to reduce the influence induced by latency, this paper proposes a ...
Yu Sheng, Yonghai Wu