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» Artistic screening
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ICVGIP
2008
13 years 7 months ago
Real-Time Painterly Rendering of Terrains
We present a non-photo realistic, real-time painterly rendering technique for terrains. The painterly appearance and the impression of terrains is created by effectively rendering...
Shiben Bhattacharjee, P. J. Narayanan
ACII
2007
Springer
14 years 12 days ago
Expression of Emotions in Virtual Humans Using Lights, Shadows, Composition and Filters
Abstract. Artists use words, lines, shapes, color, sound and their bodies to express emotions. Virtual humans use postures, gestures, face and voice to express emotions. Why are th...
Celso de Melo, Ana Paiva
CHI
1997
ACM
13 years 10 months ago
The Design of a GUI Paradigm based on Tablets, Two-hands, and Transparency
An experimental GUI paradigm is presented which is based on the design goals of maximizing the amount of screen used for application data, reducing the amount that the UI diverts ...
Gordon Kurtenbach, George W. Fitzmaurice, Thomas B...
WSCG
2004
139views more  WSCG 2004»
13 years 7 months ago
Interactive Museum Exhibit Using Pointing Gesture Recognition
This paper describes a Mixed Reality-supported interactive museum exhibit. Using an easy and intuitive pointing gesture recognition system, the museum visitor is able to create hi...
Cornelius Malerczyk
RT
2004
Springer
13 years 11 months ago
PointWorks: Abstraction and Rendering of Sparsely Scanned Outdoor Environments
ks: Abstraction and Rendering of Sparsely Scanned Outdoor Environments Hui Xu, Nathan Gossett and Baoquan Chen University of Minnesota Digital Technology Center at Twin Cities † ...
Hui Xu, Nathan Gossett, Baoquan Chen