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» Artistic silhouettes: a hybrid approach
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NPAR
2000
ACM
13 years 9 months ago
Artistic silhouettes: a hybrid approach
We present a new algorithm for rendering silhouette outlines of 3D polygonal meshes with stylized strokes. Rather than use silhouette edges of the model directly as the basis for ...
J. D. Northrup, Lee Markosian
WSCG
2004
282views more  WSCG 2004»
13 years 6 months ago
High-Quality Silhouette Illustration for Texture-Based Volume Rendering
We present an accurate, interactive silhouette extraction mechanism for texture-based volume rendering. Compared to previous approaches, our system guarantees silhouettes of a use...
Zoltán Nagy, Reinhard Klein
CGI
2003
IEEE
13 years 10 months ago
Rendering Artistic and Believable Trees for Cartoon Animation
We present a novel approach to design artistic and believable trees in a cartoon-like style, which can be rendered by an animated camera to produce a convincing 3D-like experience...
Fabian Di Fiore, William Van Haevre, Frank Van Ree...
NPAR
2004
ACM
13 years 10 months ago
Rendering complexity in computer-generated pen-and-ink illustrations
We present a method to aid in the generation of pen-and-ink style renderings of complex geometry. Most illustration algorithms focus on rendering a small number of surfaces with a...
Brett Wilson, Kwan-Liu Ma
EVOW
2008
Springer
13 years 6 months ago
Automatic Invention of Fitness Functions with Application to Scene Generation
We investigate the automatic construction of visual scenes via a hybrid evolutionary/hill-climbing approach using a correlationbased fitness function. This forms part of The Painti...
Simon Colton