Sciweavers

38 search results - page 7 / 8
» As-consistent-As-possible compositing of virtual objects and...
Sort
View
IUI
1999
ACM
13 years 9 months ago
Intelligent Multi-Shot Visualization Interfaces for Dynamic 3D Worlds
In next-generation virtual 3D simulation, training, and entertainment environments, intelligent visualization interfaces must respond to user-specified viewing requests so users c...
William H. Bares, James C. Lester
ISMAR
2006
IEEE
13 years 11 months ago
Hybrid tracking algorithms for planar and non-planar structures subject to illumination changes
Augmented Reality (AR) aims to fuse a virtual world and a real one in an image stream. When considering only a vision sensor, it relies on registration techniques that have to be ...
Muriel Pressigout, Éric Marchand
PRESENCE
2006
102views more  PRESENCE 2006»
13 years 5 months ago
The Usability of Collaborative Virtual Environments and Methods for the Analysis of Interaction
This paper describes two methods for analyzing interactions in collaborative virtual environments (CVEs): one whereby quantitative data are captured, interaction is categorized in...
Ralph Schroeder, Ilona Heldal, Jolanda G. Tromp
SIGGRAPH
2010
ACM
13 years 10 months ago
High resolution passive facial performance capture
We introduce a purely passive facial capture approach that uses only an array of video cameras, but requires no template facial geometry, no special makeup or markers, and no acti...
Derek Bradley, Wolfgang Heidrich, Tiberiu Popa, Al...
ECCV
2004
Springer
14 years 7 months ago
On Refractive Optical Flow
This paper presents a novel generalization of the optical flow equation to the case of refraction, and it describes a method for recovering the refractive structure of an object fr...
Sameer Agarwal, Satya P. Mallick, David J. Kriegma...