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CGF
2002
127views more  CGF 2002»
13 years 5 months ago
Projective Texture Mapping with Full Panorama
Projective texture mapping is used to project a texture map onto scene geometry. It has been used in many applications, since it eliminates the assignment of fixed texture coordin...
Dongho Kim, James K. Hahn
CVPR
2005
IEEE
14 years 7 months ago
Pose-Robust Face Recognition Using Geometry Assisted Probabilistic Modeling
Researchers have been working on human face recognition for decades. Face recognition is hard due to different types of variations in face images, such as pose, illumination and e...
Xiaoming Liu 0002, Tsuhan Chen

Presentation
706views
12 years 8 months ago
Fedora Linux for Research Writing
A student, given he is a undergraduate or a graduate student has to deal with writings. My talk will cover the range of applications available in Fedora that will assist students&#...
BMVC
2002
13 years 8 months ago
Estimating Lighting Direction and Classifying Textures
The appearance of a rough surface is affected by the direction from which it is lit and texture classifiers should account for this. We propose a classifier that is robust to ligh...
Mike J. Chantler, Ged McGunnigle, A. Penirschke, M...
UIST
2006
ACM
13 years 11 months ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....