Communication asymmetries are inherent in collaborative dialogues between wearable computer and desktop users. This paper gives a definition and overview of what communication asy...
Mark Billinghurst, Simon Bee, Jerry Bowskill, Hiro...
In any collaborative system, there are both symmetries and asymmetries present in the design of the technology and in the ways that technology is appropriated. Yet media space res...
Amy Voida, Stephen Voida, Saul Greenberg, Helen Ai...
Wearable computers provide constant access to computing and communications resources. In this paper we describe how the computing power of wearables can be used to provide spatial...
Mark Billinghurst, Jerry Bowskill, M. Jessop, Jaso...
This paper proposes a controlled experiment to further investigate the usefulness of gaze awareness and gesture recognition in the support of collaborative work at a distance. We ...
Mauro Cherubini, Rodrigo de Oliveira, Nuria Oliver...
In this paper we present our approach of using gamelike techniques for designing wearable computing solutions for the Paris Fire Brigade, consisting of namely a board game and a v...