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SI3D
1997
ACM
13 years 8 months ago
Attention and Visual Feedback: The Bimanual Frame of Reference
We investigate the synergy of the two hands for virtual object manipulation. We report results from an experiment which suggest that the two hands together provide sufficient per...
Ken Hinckley, Randy F. Pausch, Dennis Proffitt
UIST
1999
ACM
13 years 8 months ago
The Role of Kinesthetic Reference Frames in Two-Handed Input Performance
We present experimental work which explores how the match (or mismatch) between the input space of the hands and the output space of a graphical display influences twohanded input...
Ravin Balakrishnan, Ken Hinckley
VRST
2006
ACM
13 years 10 months ago
Spatial input device structure and bimanual object manipulation in virtual environments
Complex 3D interaction tasks require the manipulation of a large number of input parameters. Spatial input devices can be constructed such that their structure reflects the task ...
Arjen van Rhijn, Jurriaan D. Mulder
ISMAR
2005
IEEE
13 years 10 months ago
Experimental Evaluation of an Augmented Reality Visualization for Directing a Car Driver's Attention
With recent advances of Head-up Display technology in cars, Augmented Reality becomes interesting in supporting the driving task to guide a driver’s attention. We have set up an...
Marcus Tönnis, Christian Sandor, Christian La...
IV
2009
IEEE
169views Visualization» more  IV 2009»
13 years 11 months ago
Algebraic Guide Generation
Suitable reference marks are an important part of creating an understandable visualization. The reference marks create the frame in which the data is understood, thereby preservin...
Joseph A. Cottam, Andrew Lumsdaine