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GRAPHITE
2005
ACM
13 years 10 months ago
Auditory bias of visual attention for perceptually-guided selective rendering of animations
The developers and users of real-time graphics, such as games and virtual reality, are demanding ever more realistic computer generated images. Despite the availability of modern ...
Georgia Mastoropoulou, Kurt Debattista, Alan Chalm...
EGPGV
2004
Springer
153views Visualization» more  EGPGV 2004»
13 years 10 months ago
Memory-Savvy Distributed Interactive Ray Tracing
Interactive ray tracing in a cluster environment requires paying close attention to the constraints of a loosely coupled distributed system. To render large scenes interactively, ...
David E. DeMarle, Christiaan P. Gribble, Steven G....
UAI
1997
13 years 6 months ago
Perception, Attention, and Resources: A Decision-Theoretic Approach to Graphics Rendering
We describe work to control graphics rendering under limited computational resources by taking a decision-theoretic perspective on perceptual costs and computational savings of ap...
Eric Horvitz, Jed Lengyel
EGH
2010
Springer
13 years 2 months ago
Large data visualization on distributed memory multi-GPU clusters
Thomas Fogal, Hank Childs, Siddharth Shankar, Jens...
WAPCV
2004
Springer
13 years 10 months ago
TarzaNN: A General Purpose Neural Network Simulator for Visual Attention Modeling
A number of computational models of visual attention exist, but making comparisons is difficult due to the incompatible implementations and levels at which the simulations are con...
Albert L. Rothenstein, Andrei Zaharescu, John K. T...