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» Audio games: new perspectives on game audio
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WG
2005
Springer
13 years 11 months ago
Hypertree Decompositions: Structure, Algorithms, and Applications
We review the concepts of hypertree decomposition and hypertree width from a graph theoretical perspective and report on a number of recent results related to these concepts. We al...
Georg Gottlob, Martin Grohe, Nysret Musliu, Marko ...
PLDI
2009
ACM
14 years 6 days ago
Stretching transactional memory
Transactional memory (TM) is an appealing abstraction for programming multi-core systems. Potential target applications for TM, such as business software and video games, are like...
Aleksandar Dragojevic, Rachid Guerraoui, Michal Ka...
ATAL
2010
Springer
13 years 6 months ago
Narrative generation through characters' point of view
Virtual Actors are at the heart of Interactive Storytelling systems and in recent years multiple approaches have been described to specify their autonomous behaviour. One well kno...
Julie Porteous, Marc Cavazza, Fred Charles
IMC
2009
ACM
13 years 12 months ago
Network level footprints of facebook applications
With over half a billion users, Online Social Networks (OSNs) are the major new applications on the Internet. Little information is available on the network impact of OSNs, althou...
Atif Nazir, Saqib Raza, Dhruv Gupta, Chen-Nee Chua...
ICSE
2000
IEEE-ACM
13 years 9 months ago
Software engineering for security: a roadmap
Is there such a thing anymore as a software system that doesn't need to be secure? Almost every softwarecontrolled system faces threats from potential adversaries, from Inter...
Premkumar T. Devanbu, Stuart G. Stubblebine