In this work we recall attention to problems that arise in a client-server setting with server-side rendering and propose a practical method for accelerated high-quality render-st...
This paper addresses the problem of remote browsing of 3D scenes. Texture and geometry information are both available at server side in the form of scalably compressed images and ...
Nicola Brusco, Pietro Zanuttigh, David Taubman, Gu...
The increasing importance of Unicode for text encoding implies a possible doubling of data storage space and data transmission time, with a corresponding need for data compression...
To achieve a realistic integration of virtual and real imagery in video see-through augmented reality, the rendered images should have a similar appearance and quality to those ca...
This paper describes an Augmented Reality (AR) Videoconferencing System, which is a novel remote collaboration tool combining a desktop-based AR system and a videoconference modul...