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DIMEA
2008
218views Multimedia» more  DIMEA 2008»
13 years 6 months ago
Augmented reality for games
In this text, we intend to explore augmented reality as a means to visualise interactive communication projects. With ARToolkit, Virtools and 3ds Max applications, we aim to show ...
Filipe Costa Luz, Vasco Bila, José Maria Di...
OTM
2007
Springer
13 years 11 months ago
Re-experiencing History in Archaeological Parks by Playing a Mobile Augmented Reality Game
This paper presents a mobile system that supports young students learning history at an archaeological site. It adopts gameplay as a novel and effective technique particularly suit...
Carmelo Ardito, Paolo Buono, Maria Francesca Costa...
MIXER
2004
13 years 6 months ago
Generic Interaction Techniques For Mobile Collaborative Mixed Reality Systems
The main characteristic of a mobile collaborative Mixed Reality (MR) system is that augmentation of the physical environment of one user occurs through available knowledge of wher...
Laurence Nigay, Philippe Renevier, Jullien Bouchet...
DIMEA
2008
168views Multimedia» more  DIMEA 2008»
13 years 6 months ago
Pervasive play, immersion and story: designing interference
Pervasive games are games that are played in the real world
John-Paul Bichard, Annika Waern
VRST
1998
ACM
13 years 9 months ago
Collaborative gaming in augmented reality
Zsolt Szalavári, Erik Eckstein, Michael Ger...