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» Augmented Reality for Real and Virtual Humans
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ACMACE
2006
ACM
13 years 11 months ago
How real should virtual characters be?
In recent years 3D virtual characters have become more common in desktop interfaces, particularly in gaming and entertainment applications. In this paper we describe how augmented...
Daniel Wagner, Mark Billinghurst, Dieter Schmalsti...
ACMACE
2008
ACM
13 years 7 months ago
Edutainment with a mixed reality book: a visually augmented illustrative childrens' book
Recently several researchers have developed augmented reality books which involve overlaying virtual content onto the pages of a real book. In this paper, we extend this general c...
Raphael Grasset, Andreas Dünser, Mark Billing...
VRST
2005
ACM
13 years 11 months ago
Artistic reality: fast brush stroke stylization for augmented reality
The goal of augmented reality is to provide the user with a view of the surroundings enriched by virtual objects. Practically all augmented reality systems rely on standard realti...
Jan Fischer, Dirk Bartz, Wolfgang Straßer
VR
2010
IEEE
200views Virtual Reality» more  VR 2010»
13 years 3 months ago
Mixed reality in virtual world teleconferencing
In this paper we present a Mixed Reality (MR) teleconferencing application based on Second Life (SL) and the OpenSim virtual world. Augmented Reality (AR) techniques are used for ...
Tuomas Kantonen, Charles Woodward, Neil Katz
CHINZ
2006
ACM
13 years 11 months ago
Virtual and augmented reality as spatial ability training tools
Virtual reality (VR) and augmented reality (AR – overlaying virtual objects onto the real world) offer interesting and wide spread possibilities to study different components of...
Andreas Dünser, Karin Steinbügl, Hannes ...