: Within the EC funded research project GEMINI (Generic Environment for Multilingual Interactive Natural Interfaces) we aim at the development of a platform that assists the user t...
Stefan W. Hamerich, Volker Schless, Volker Schuber...
In this paper we investigated the interaction between emotional and non-emotional aspects of persuasion dialogues, from the viewpoint of both the system (the Persuader), when reaso...
We extend a virtual human architecture that has been used to build tactical questioning characters with a parameterizable personality model, allowing characters to be designed with...
Michael Rushforth, Sudeep Gandhe, Ron Artstein, An...
In this paper we discuss the adaptive User Model component of the AthosMail system, and describe especially the Cooperativity Model which produces recommendations for the appropria...
This paper describes an animated conversational agent called Kare1 which integrates a talking head interface with a linguistically motivated human-machine dialogue system. The age...