e-Learning organizations are focusing heavily on learning content reusability. The ultimate objective is a learning object economy characterized by searchable digital libraries of ...
Mobile learning is widely regarded as the next generation of learning technologies, and refers to the use of mobile devices in education to enhance learning activities. The increa...
In this paper we present the results of an experiment made with our e-librarian service ”MatES”, an e-Learning tool on fractions in mathematics. MatES allows students to enter...
To reduce the production cost of 3D-CG educational contents for e-Learning system and to improve the capability of self-learning system, we developed a new self-learning system ba...
: We present several quality criteria for skills management initiatives based on the competence-performance approach [Kor97]. The criteria help to measure reliability and validity ...