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» Automatic Acquisition of Actions for Animated Agents
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GAMEON
2003
13 years 5 months ago
Automatic Acquisition of Actions for Animated Agents
The generation of animated human figures especially in crowd scenes has many applications in such domains as the special effects industry, computer games or for the simulation of ...
Adam Szarowicz, Marek Mittmann, Paolo Remagnino, J...
AAAI
2008
13 years 6 months ago
Towards Automatic Animated Storyboarding
In this paper, we propose a machine learning-based NLP system for automatically creating animated storyboards using the action descriptions of movie scripts. We focus particularly...
Patrick Ye, Timothy Baldwin
IJMMS
2000
104views more  IJMMS 2000»
13 years 4 months ago
An experiment in agent teaching by subject matter experts
This paper presents a successful knowledge acquisition experiment in which subject matter experts that did not have any prior knowledge engineering experience succeeded to teach t...
Gheorghe Tecuci, Mihai Boicu, Michael Bowman, Dori...
ATAL
2011
Springer
12 years 4 months ago
Learning action models for multi-agent planning
In multi-agent planning environments, action models for each agent must be given as input. However, creating such action models by hand is difficult and time-consuming, because i...
Hankz Hankui Zhuo, Hector Muñoz-Avila, Qian...
KI
2009
Springer
13 years 11 months ago
SceneMaker: Automatic Visualisation of Screenplays
Abstract. Our proposed software system, SceneMaker, aims to facilitate the production of plays, films or animations by automatically interpreting natural language film scripts an...
Eva Hanser, Paul McKevitt, Tom Lunney, Joan Condel...