The generation of animated human figures especially in crowd scenes has many applications in such domains as the special effects industry, computer games or for the simulation of ...
Adam Szarowicz, Marek Mittmann, Paolo Remagnino, J...
In this paper, we propose a machine learning-based NLP system for automatically creating animated storyboards using the action descriptions of movie scripts. We focus particularly...
This paper presents a successful knowledge acquisition experiment in which subject matter experts that did not have any prior knowledge engineering experience succeeded to teach t...
Gheorghe Tecuci, Mihai Boicu, Michael Bowman, Dori...
In multi-agent planning environments, action models for each agent must be given as input. However, creating such action models by hand is difficult and time-consuming, because i...
Abstract. Our proposed software system, SceneMaker, aims to facilitate the production of plays, films or animations by automatically interpreting natural language film scripts an...
Eva Hanser, Paul McKevitt, Tom Lunney, Joan Condel...