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FLAIRS
2004
13 years 5 months ago
Automatic Creation of Contextual Knowledge in Simulated Agents
Modeling human behavior can be complicated and expensive. To be able to reduce costs, new methodologies and tools must be developed that automate the creation of human behavior mo...
Hans Fernlund, Avelino J. Gonzalez
GECCO
2004
Springer
110views Optimization» more  GECCO 2004»
13 years 9 months ago
Using GP to Model Contextual Human Behavior
To create a realistic environment, some simulations require simulated agents with human behavior pattern. Creating such agents with realistic behavior can be a tedious and time con...
Hans Fernlund, Avelino J. Gonzalez
FLAIRS
2007
13 years 6 months ago
Extending Community Ontology Using Automatically Generated Suggestions
In this paper we propose an ontology (formal knowledge base) creation methodology based on integrating external ontologies into the one developed by a community of the domain expe...
Vít Novácek, Maciej Dabrowski, Sebas...
AMKM
2003
Springer
13 years 9 months ago
Improving Organizational Memory through Agents for Knowledge Discovery in Database
In this article we describe a computational architecture called MC2 that brings together a set of tools that contribute to the knowledge management process by allowing for the cre...
João José Vasco Furtado, Viní...
AAAI
2008
13 years 6 months ago
Simulation-Based Approach to General Game Playing
The aim of General Game Playing (GGP) is to create intelligent agents that automatically learn how to play many different games at an expert level without any human intervention. ...
Hilmar Finnsson, Yngvi Björnsson