General Game Playing (GGP) is the art of designing programs that are capable of playing previously unknown games of a wide variety by being told nothing but the rules of the game....
The General Game Playing (GGP) problem is concerned with developing systems capable of playing many different games, even games the system has never encountered before. Successful...
Heuristic search is a leading approach to domain-independent planning. For cost-optimal planning, however, existing admissible heuristics are generally too weak to effectively gui...
Patrik Haslum, Adi Botea, Malte Helmert, Blai Bone...