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» Automatic Pose Recovery for High-Quality Textures Generation
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ICPR
2006
IEEE
14 years 6 months ago
Automatic Pose Recovery for High-Quality Textures Generation
This paper proposes new techniques to generate high quality textures for urban building models by automatic camera calibration and pose recovery. The camera pose is decomposed int...
Jinhui Hu, Suya You, Ulrich Neumann
CGF
2007
171views more  CGF 2007»
13 years 5 months ago
High-Quality Adaptive Soft Shadow Mapping
The recent soft shadow mapping technique [GBP06] allows the rendering in real-time of convincing soft shadows on complex and dynamic scenes using a single shadow map. While attrac...
Gaël Guennebaud, Loïc Barthe, Mathias Pa...
SMI
2007
IEEE
139views Image Analysis» more  SMI 2007»
13 years 11 months ago
Texture Atlas Generation for Inconsistent Meshes and Point Sets
In order to compute texture atlases with low stretch and hardly visible texture seams existing texture mapping tools pose high demands on the quality of surface representations li...
Patrick Degener, Reinhard Klein
CVPR
2009
IEEE
15 years 11 days ago
Multi-view 3D Human Pose Estimation combining Single-frame Recovery, Temporal Integration and Model Adaptation
We present a system for the estimation of unconstrained 3D human upper body movement from multiple cameras. Its main novelty lies in the integration of three components: single-...
Dariu M. Gavrila, Michael Hofmann
CVPR
2009
IEEE
15 years 11 days ago
A Robust Approach for Automatic Registration of Aerial Images with Untextured Aerial LiDAR Data
Airborne LiDAR technology draws increasing interest in large-scale 3D urban modeling in recent years. 3D Li- DAR data typically has no texture information. To generate photo-rea...
Lu Wang, Ulrich Neumann