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» Automatic Relighting of Overlapping Textures of a 3D Model
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ICIP
2004
IEEE
14 years 7 months ago
Performance analysis of an improved tensor based correspondence algorithm for automatic 3d modeling
3D modeling of a free-form object involves the acquisition of multiple views (range images) of the object to cover its entire surface. These views are then registered in a common ...
Ajmal S. Mian, Mohammed Bennamoun, Robyn A. Owens
3DICA
2000
13 years 7 months ago
Automatic Reconstruction of Large 3D Models of Real Environments from Unregistered Data-sets
Towards photo-realistic 3D scene reconstruction from range and color images, we present a statistical technique for multimodal image registration. Statistical tools are employed t...
Faysal Boughorbel, David L. Page, Mongi A. Abidi
BMVC
2002
13 years 8 months ago
Blending Images for Texturing 3D Models
This paper describes a novel system for building seamless texture maps for a surface of arbitrary topology from real images of the object taken with a standard digital camera and ...
Adam Baumberg
SIGGRAPH
1999
ACM
13 years 10 months ago
A Morphable Model for the Synthesis of 3D Faces
In this paper, a new technique for modeling textured 3D faces is introduced. 3D faces can either be generated automatically from one or more photographs, or modeled directly throu...
Volker Blanz, Thomas Vetter
FGR
2008
IEEE
358views Biometrics» more  FGR 2008»
14 years 6 days ago
Automatic 3D face reconstruction from single images or video
This paper presents a fully automated algorithm for reconstructing a textured 3D model of a face from a single photograph or a raw video stream. The algorithm is based on a combin...
Pia Breuer, Kwang In Kim, Wolf Kienzle, Bernhard S...