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» Automatic design of a control interface for a synthetic face
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IUI
2009
ACM
9 years 8 months ago
Automatic design of a control interface for a synthetic face
Getting synthetic faces to display natural facial expressions is essential to enhance the interaction between human users and virtual characters. Yet traditional facial control te...
Nicolas Stoiber, Renaud Séguier, Gaspard Br...
ICMCS
2000
IEEE
145views Multimedia» more  ICMCS 2000»
9 years 8 months ago
Talking Heads and Synthetic Speech: An Architecture for Supporting Electronic Commerce
Facial animation has been combined with text-to-speech synthesis to create innovative multimodal interfaces. In this paper, we present an architecture for this multimodal interfac...
Jörn Ostermann, David R. Millen
CHI
2002
ACM
10 years 4 months ago
Informing automatic generation of remote control interfaces with human designs
Embedded processors are making it possible for common appliances, such as cable boxes, microwaves and fax machines, to provide even more functionality. Unfortunately, as these app...
Jeffrey Nichols
IJMMS
2006
93views more  IJMMS 2006»
9 years 3 months ago
Presence, workload and performance effects of synthetic environment design factors
There remains a limited understanding of factors in presence and its relation to performance. This research examined a range of synthetic environment (SE) design features (viewpoi...
Ruiqi Ma, David B. Kaber
PUC
2002
135views more  PUC 2002»
9 years 3 months ago
SenToy in FantasyA: Designing an Affective Sympathetic Interface to a Computer Game
We describe the design process of an affective control toy, named SenToy, used to control a synthetic character in a computer game. SenToy allows players1 to influence the emotion...
Ana Paiva, Gerd Andersson, Kristina Höök...
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