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» Automatic parallelization for graphics processing units
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INTERSPEECH
2010
13 years 4 days ago
An implementation of decision tree-based context clustering on graphics processing units
Decision tree-based context clustering is the essential but timeconsuming part of building HMM-based speech synthesis systems. The widely used implementation of this technique is ...
Nicholas Pilkington, Heiga Zen
ICA3PP
2010
Springer
13 years 10 months ago
Accelerating Euler Equations Numerical Solver on Graphics Processing Units
Abstract. Finite volume numerical methods have been widely studied, implemented and parallelized on multiprocessor systems or on clusters. Modern graphics processing units (GPU) pr...
Pierre Kestener, Frédéric Chât...
CORR
2010
Springer
135views Education» more  CORR 2010»
13 years 4 months ago
Gravitational tree-code on graphics processing units: implementation in CUDA
We present a new very fast tree-code which runs on massively parallel Graphical Processing Units (GPU) with NVIDIA CUDA architecture. The tree-construction and calculation of mult...
Evghenii Gaburov, Jeroen Bédorf, Simon Port...
IPPS
2010
IEEE
13 years 3 months ago
Large neighborhood local search optimization on graphics processing units
Local search (LS) algorithms are among the most powerful techniques for solving computationally hard problems in combinatorial optimization. These algorithms could be viewed as &q...
Thé Van Luong, Nouredine Melab, El-Ghazali ...
HPDC
2008
IEEE
13 years 11 months ago
StoreGPU: exploiting graphics processing units to accelerate distributed storage systems
Today Graphics Processing Units (GPUs) are a largely underexploited resource on existing desktops and a possible costeffective enhancement to high-performance systems. To date, mo...
Samer Al-Kiswany, Abdullah Gharaibeh, Elizeu Santo...