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TOG
2010
119views more  TOG 2010»
12 years 11 months ago
Automatic reconstruction of tree skeletal structures from point clouds
Trees, bushes, and other plants are ubiquitous in urban environments, and realistic models of trees can add a great deal of realism to a digital urban scene. There has been much r...
Yotam Livny, Feilong Yan, Matt Olson, Baoquan Chen...
ECCV
2010
Springer
13 years 9 months ago
Photo-consistent Planar Patches from Unstructured Cloud of Points
Abstract. Planar patches are a very compact and stable intermediate representation of 3D scenes, as they are a good starting point for a complete automatic reconstruction of surfac...
WACV
2005
IEEE
13 years 10 months ago
Automatic Augmentation and Meshing of Sparse 3D Scene Structure
We propose a novel method of robustly and automatically creating surface meshes from the very sparsely populated 3D point clouds typically produced by Structure from Motion algori...
Oli Cooper, Neill W. Campbell, David P. Gibson
ECCV
2008
Springer
14 years 6 months ago
Segmentation and Recognition Using Structure from Motion Point Clouds
We propose an algorithm for semantic segmentation based on 3D point clouds derived from ego-motion. We motivate five simple cues designed to model specific patterns of motion and 3...
Gabriel J. Brostow, Jamie Shotton, Julien Fauqueur...
CVPR
2010
IEEE
13 years 7 months ago
Robust Piecewise-Planar 3D Reconstruction and Completion from Large-Scale Unstructured Point Data
In this paper, we present a novel method, the first to date to our knowledge, which is capable of directly and automatically producing a concise and idealized 3D representation f...
Anne-Laure Chauve, Patrick Labatut, Jean-Philippe ...