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SI3D
2009
ACM
14 years 17 days ago
Granular visibility queries on the GPU
Efficient visibility queries are key in many interactive rendering techniques, such as occlusion culling, level of detail determination, and perceptual rendering. The occlusion q...
Thomas Engelhardt, Carsten Dachsbacher
EUROIMSA
2006
111views Multimedia» more  EUROIMSA 2006»
13 years 7 months ago
Exaggeration of Extremely Detailed 3D Faces
Exaggeration is often used in art and entertainment to capture the interest and attention of an audience. We present an approach to automatically exaggerate the distinctive featur...
Andrew Soon, Won-Sook Lee
BMCBI
2006
120views more  BMCBI 2006»
13 years 5 months ago
SCOWLP: a web-based database for detailed characterization and visualization of protein interfaces
Background: Currently there is a strong need for methods that help to obtain an accurate description of protein interfaces in order to be able to understand the principles that go...
Joan Teyra, Andreas Doms, Michael Schroeder, M. Te...
LREC
2010
148views Education» more  LREC 2010»
13 years 7 months ago
Mining the Correlation between Human and Automatic Evaluation at Sentence Level
Automatic evaluation metrics are fast and cost-effective measurements of the quality of a Machine Translation (MT) system. However, as humans are the end-user of MT output, human ...
Yanli Sun
SI3D
2006
ACM
13 years 11 months ago
Hardware accelerated multi-resolution geometry synthesis
In this paper, we propose a new technique for hardware accelerated multi-resolution geometry synthesis. The level of detail for a given viewpoint is created on-the-fly, allowing f...
Martin Bokeloh, Michael Wand