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» Avoider-Enforcer: The rules of the game
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GECCO
2008
Springer
179views Optimization» more  GECCO 2008»
13 years 7 months ago
Developing neural structure of two agents that play checkers using cartesian genetic programming
A developmental model of neural network is presented and evaluated in the game of Checkers. The network is developed using cartesian genetic programs (CGP) as genotypes. Two agent...
Gul Muhammad Khan, Julian Francis Miller, David M....
CORR
2007
Springer
127views Education» more  CORR 2007»
13 years 6 months ago
Attribute Exploration of Discrete Temporal Transitions
Discrete temporal transitions occur in a variety of domains, but this work is mainly motivated by applications in molecular biology: explaining and analyzing observed transcriptome...
Johannes Wollbold
CORR
2002
Springer
159views Education» more  CORR 2002»
13 years 5 months ago
Complexity of Mechanism Design
The aggregation of conflicting preferences is a central problem in multiagent systems. The key difficulty is that the agents may report their preferences insincerely. Mechanism de...
Vincent Conitzer, Tuomas Sandholm
TWC
2008
120views more  TWC 2008»
13 years 5 months ago
A cartel maintenance framework to enforce cooperation in wireless networks with selfish users
Abstract-- In distributed wireless networks without centralized control, each user is its own authority to maximize its own performance. This distributed characteristic provides th...
Zhu Han, Zhu Ji, K. J. Ray Liu
BPM
2008
Springer
217views Business» more  BPM 2008»
13 years 8 months ago
Detecting Regulatory Compliance for Business Process Models through Semantic Annotations
A given business process may face a large number of regulatory obligations the process may or comply with. Providing tools and techniques through which an evaluation of the complia...
Guido Governatori, Jörg Hoffmann, Shazia Wasi...