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» BS-SLAM: Shaping the World
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NSF
1994
Springer
13 years 9 months ago
Physics in a Fantasy World vs. Robust Statistical Estimation
Deformable models in the \physically-based" paradigm are almost always formulated in an ad-hoc fashion, not related to physical reality { they apply the equations on physics i...
Terrance E. Boult, Samuel D. Fenster, Thomas O'Don...
CW
2004
IEEE
13 years 9 months ago
Interactive Function-Based Shape Modeling for Cyberworlds
Shared virtual worlds require exchanging shape models over the Internet. Since complex shapes such as VRML objects are often defined with polygonal meshes, the size of models may ...
Konstantin Levinski, Alexei Sourin
CA
1999
IEEE
13 years 10 months ago
Virtual People: Capturing Human Models to Populate Virtual Worlds
In this paper a new technique is introduced for automatically building recognisable moving 3D models of individual people. Realistic modelling of people is essential for advanced ...
Adrian Hilton, Daniel Beresford, Thomas Gentils, R...
ICML
2002
IEEE
14 years 6 months ago
Reinforcement Learning and Shaping: Encouraging Intended Behaviors
We explore dynamic shaping to integrate our prior beliefs of the final policy into a conventional reinforcement learning system. Shaping provides a positive or negative artificial...
Adam Laud, Gerald DeJong
HUC
2003
Springer
13 years 11 months ago
Building World Models by Ray-Tracing within Ceiling-Mounted Positioning Systems
Context-aware computing in location-aware environments demands the combination of real world position with a computational world model to infer context. We present a novel approach...
Robert K. Harle, Andy Hopper