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» Background Music Generation Using Music Texture Synthesis
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NIME
2004
Springer
155views Music» more  NIME 2004»
13 years 11 months ago
A New Mix of Forgotten Technology: Sound Generation, Sequencing and Performance Using an Optical Turntable
This report presents a novel interface for musical performance which utilizes a record-player turntable augmented with a computation engine and a high-density optical sensing arra...
Nikita Pashenkov
ISMIR
2000
Springer
168views Music» more  ISMIR 2000»
13 years 9 months ago
Mel Frequency Cepstral Coefficients for Music Modeling
We examine in some detail Mel Frequency Cepstral Coefficients (MFCCs) - the dominant features used for speech recognition - and investigate their applicability to modeling music. ...
Beth Logan
NIME
2004
Springer
141views Music» more  NIME 2004»
13 years 11 months ago
StickMusic: Using haptic feedback with a phase vocoder
StickMusic is an instrument comprised of two haptic devices, a joystick and a mouse, which control a phase vocoder in real time. The purpose is to experiment with ideas of how to ...
Hans-Christoph Steiner
MM
2003
ACM
128views Multimedia» more  MM 2003»
13 years 10 months ago
Application of a content-based percussive sound synthesizer to packet loss recovery in music streaming
This paper presents a novel method to recover lost packets in music streaming using a synthesizer to generate percussive sounds. As an improvement of the state-of-the-art system t...
Lonce Wyse, Ye Wang, Xinglei Zhu
ICMCS
2008
IEEE
165views Multimedia» more  ICMCS 2008»
13 years 12 months ago
Hyperacoustic instruments: Computer-controlled instruments that are not electrophones
This paper describes a musical instrument consisting of a physical process that acoustically generates sound from the material world (i.e. sound derived from matter such as solid,...
Steve Mann, Ryan E. Janzen, Raymond Lo