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CN
2010
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13 years 4 months ago
Badumna: A decentralised network engine for virtual environments
Many of today's virtual environment applications, such as massively multi-player online games, involve a large and rapidly changing set of users. The server-based architectur...
Santosh Kulkarni, Scott Douglas, David Churchill
ESAW
2009
Springer
13 years 11 months ago
A Goal-Oriented Approach for Modelling Self-organising MAS
Autonomous software agents provide a promising solution to the needs of decentralised networked systems, able to adapt their behaviour in a complex and dynamically changing environ...
Mirko Morandini, Frédéric Migeon, Ma...
VRML
1999
ACM
13 years 8 months ago
Staging the Space of Mixed Reality - Reconsidering the Concept of a Multi User Environment
This paper presents our work and research findings on developing the concept of a multi-user shared environment for culture, performance, art and entertainment. It introduces arti...
Wolfgang Strauss, Monika Fleischmann, Mette Thomse...
ISMAR
2008
IEEE
13 years 10 months ago
Virtual redlining for civil engineering in real environments
Field workers of utility companies are regularly engaged in outdoor tasks such as network planning, maintenance and inspection of underground infrastructure. Redlining is the term...
Gerhard Schall, Erick Méndez, Dieter Schmal...