One of the steps in the Arbitrary Lagrangian Eulerian (ALE) algorithm is the improvement of the quality of the computational mesh. This step, commonly referred to as rezoning, is ...
Markus Berndt, Milan Kucharik, Mikhail J. Shashkov
While animation using barycentric coordinates or other automatic weight assignment methods has become a popular method for shape deformation, the global nature of the weights limi...
— We present a new approach for generating virtual coordinates that produces usable coordinates quickly and improves the routing performance of existing geographic routing algori...
We consider the resource allocation (RA) problem of maximizing the weighted sum of the minimal user rates (WSMR) of coordinated cells subject to a total power constraint at each ba...
In an online linear optimization problem, on each period t, an online algorithm chooses st S from a fixed (possibly infinite) set S of feasible decisions. Nature (who may be adve...