We review the applications of artificial life (ALife), the creation of synthetic life on computers to study, simulate, and understand living systems. The definition and features of...
In this paper, we describe a method for implementing the behaviour of artificial actors in the context of interactive storytelling. We have developed a fully implemented prototype...
In training and gaming systems, distributed multimedia are often used, in which the basic content elements must be conveyed or presented in a synchronized order at synchronized mom...
The simplicity of the basic client/server model of Web services led quickly to its widespread adoption, but also to scalability and performance problems. The technological respons...
Micah Beck, Terry Moore, Leif Abrahamsson, Christo...
We invoke concepts from the theory of hypergraphs to give a measure of the closeness of family resemblance, and to make precise the idea of a composite likeness. It is shown that f...