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» Basic network creation games
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ALGOSENSORS
2009
Springer
14 years 1 days ago
Link Reversal: How to Play Better to Work Less
Sensor networks, with their ad hoc deployments, node mobility, and wireless communication, pose serious challenges for developing provably correct and efficient applications. A po...
Bernadette Charron-Bost, Jennifer L. Welch, Josef ...
NIPS
2001
13 years 6 months ago
Improvisation and Learning
This article presents a 2-phase computational learning model and application. As a demonstration, a system has been built, called CHIME for Computer Human Interacting Musical Enti...
Judy A. Franklin
SIGCOMM
2009
ACM
13 years 12 months ago
Enhancing dynamic cloud-based services using network virtualization
It is envisaged that services and applications will migrate to a cloud-computing paradigm where thin-clients on userdevices access, over the network, applications hosted in data c...
Fang Hao, T. V. Lakshman, Sarit Mukherjee, Haoyu S...
WWW
2003
ACM
14 years 6 months ago
Personal Voice Call Assistant: VoiceXML and SIP in a Distributed Environment
In this paper we introduce the architecture of a distributed service platform that integrates speech, web technology and voice-overIP technologies and describe how a specific serv...
Michael Pucher, Julia Tertyshnaya, Florian Wegsche...
ICC
2007
IEEE
239views Communications» more  ICC 2007»
13 years 11 months ago
Measuring WCDMA and HSDPA Delay Characteristics with QoSMeT
—Quality of Service (QoS) is becoming increasingly important with the rise of multimedia applications (e.g., voice over IP (VoIP), video conferencing, online gaming, and Internet...
Jarmo Prokkola, Mikko Hanski, Marko Jurvansuu, Mil...