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» Battlefield visualization on the responsive workbench
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VISUALIZATION
1998
IEEE
13 years 9 months ago
Battlefield visualization on the responsive workbench
In this paper we describe a battlefield visualization system, called Dragon, which we have implemented on a virtual reality responsive workbench. The Dragon system has been succes...
Jim Durbin, J. Edward Swan II, Brad Colbert, John ...
VR
2000
IEEE
127views Virtual Reality» more  VR 2000»
13 years 9 months ago
Physically-based Manipulation on the Responsive Workbench
This paper describes how a physical simulation can be integrated with our Responsive Workbench system to support complex assembly tasks involving multiple hands and users. Our sys...
Bernd Fröhlich, Henrik Tramberend, Andrew C. ...
VR
1999
IEEE
119views Virtual Reality» more  VR 1999»
13 years 9 months ago
Virtual Flythrough over a Voxel-Based Terrain
A voxel-based terrain visualization system is presented with real-time performance on general-purpose graphics multiprocessor workstations. Ray casting of antialiased 3D volume te...
Ming Wan, Huamin Qu, Arie E. Kaufman
WSC
2000
13 years 6 months ago
Anticipatory Planning Support System
A new approach to military operations, called Anticipatory Planning and Adaptive Execution, treats planning and execution as a tightly coupled, single process, and replaces reacti...
John R. Surdu, John M. D. Hill, Udo W. Pooch