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CORR
2008
Springer
154views Education» more  CORR 2008»
13 years 4 months ago
Best-Effort Strategies for Losing States
We consider games played on finite graphs, whose goal is to obtain a trace belonging to a given set of winning traces. We focus on those states from which Player 1 cannot force a w...
Marco Faella
INFOCOM
2003
IEEE
13 years 10 months ago
Integrating effective-bandwidth-based QoS routing and best effort routing
—A methodology is presented for integrating effective-bandwidth-based routing for QoS-sensitive traffic and datagram routing of the best-effort traffic. To prevent excessive dela...
Stephen L. Spitler, Daniel C. Lee
ICNP
2007
IEEE
13 years 11 months ago
Best Effort Session-Level Congestion Control
— Congestion caused by a large number of interacting TCP flows at a bottleneck network link is different from that caused by a lesser number of flows sending large amounts of d...
S. Ramesh, Sneha Kumar Kasera
FLAIRS
2008
13 years 7 months ago
Win, Lose, or Get Out the Way - Eliminating Unnecessary Evaluation in Game Search
In this paper we present our approach of improving the traditional alpha-beta search process for strategic board games by modifying the method in two ways: 1) forgoing the evaluat...
Hsiu-Chin Lin, Colleen van Lent
CDC
2009
IEEE
132views Control Systems» more  CDC 2009»
13 years 2 months ago
Temporal logic control of discrete-time piecewise affine systems
Abstract-- We consider the problem of controlling a discretetime piecewise affine (PWA) system from a specification given as a Linear Temporal Logic (LTL) formula over linear predi...
Boyan Yordanov, Calin Belta