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» Bidirectional Importance Sampling for Direct Illumination
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PAMI
2007
241views more  PAMI 2007»
13 years 5 months ago
Extreme Compression and Modeling of Bidirectional Texture Function
The recent advanced representation for realistic real-world materials in virtual reality applications is the Bidirectional Texture Function (BTF) which describes rough texture app...
Michal Haindl, Jirí Filip
RT
1999
Springer
13 years 9 months ago
Image-Based BRDF Measurement Including Human Skin
: We present a new image-based process for measuring the bidirectional reflectance of homogeneous surfaces rapidly, completely, and accurately. For simple sample shapes (spheres a...
Stephen R. Marschner, Stephen H. Westin, Eric P. L...
VC
2008
93views more  VC 2008»
13 years 5 months ago
Efficient product sampling using hierarchical thresholding
Abstract We present an efficient method for importance sampling the product of multiple functions. Our algorithm computes a quick approximation of the product on-the-fly, based on ...
Fabrice Rousselle, Petrik Clarberg, Luc Leblanc, V...
SIGGRAPH
1992
ACM
13 years 9 months ago
Predicting reflectance functions from complex surfaces
We describe a physically-based Monte Carlo technique for approximating bidirectional reflectance distribution functions (BRDFs) for a large class of geometries by directly simulat...
Stephen H. Westin, James Arvo, Kenneth E. Torrance
CVPR
2004
IEEE
14 years 7 months ago
Hybrid Textons: Modeling Surfaces with Reflectance and Geometry
The appearance of surface texture as it varies with angular changes of view and illumination is becoming an increasingly important research topic. The bidirectional texture functi...
Jing Wang 0008, Kristin J. Dana