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» Binary Shading Using Appearance and Geometry
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RT
2001
Springer
13 years 9 months ago
Realistic Reflections and Refractions on Graphics Hardware with Hybrid Rendering and Layered Environment Maps
We introduce hybrid rendering, a scheme that dynamically ray traces the local geometry of reflective and refractive objects, but approximates more distant geometry by hardwaresupp...
Ziyad S. Hakura, John M. Snyder
RT
2004
Springer
13 years 10 months ago
A Self-Shadow Algorithm for Dynamic Hair using Density Clustering
Self-shadowing is an important factor in the appearance of hair and fur. In this paper we present a new rendering algorithm to accurately compute shadowed hair at interactive rate...
Tom Mertens, Jan Kautz, Philippe Bekaert, Frank Va...
SIGGRAPH
1996
ACM
13 years 9 months ago
Hierarchical Image Caching for Accelerated Walkthroughs of Complex Environments
We present a new method that utilizes path coherence to accelerate walkthroughs of geometrically complex static scenes. As a preprocessing step, our method constructs a BSP-tree t...
Jonathan Shade, Dani Lischinski, David Salesin, To...
VLDB
1998
ACM
127views Database» more  VLDB 1998»
13 years 9 months ago
Algorithms for Mining Association Rules for Binary Segmentations of Huge Categorical Databases
We consider the problem of finding association rules that make nearly optimal binary segmentations of huge categorical databases. The optimality of segmentation is defined by an o...
Yasuhiko Morimoto, Takeshi Fukuda, Hirofumi Matsuz...
CGF
2011
12 years 9 months ago
Computer-Suggested Facial Makeup
Finding the best makeup for a given human face is an art in its own right. Experienced makeup artists train for years to be skilled enough to propose a best-fit makeup for an ind...
Kristina Scherbaum, Tobias Ritschel, Matthias B. H...