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EDUTAINMENT
2009
Springer
14 years 10 days ago
Entertaining Education - Using Games-Based and Service-Oriented Learning to Improve STEM Education
This paper addresses the development of a computer game design and development curriculum at the authors’ institution. The basis for curriculum decisions, as well as comparison t...
Jon Preston, Briana Morrison
IFIP
1999
Springer
13 years 10 months ago
Assessing Instructional Technology
: In a relatively short period of time, educational technology has become a basic component of the instructional life of almost every College or University around the world. The wa...
Lawrence M. Baldwin, Panagiotis Takis Metaxas, Win...
ITCC
2003
IEEE
13 years 11 months ago
EDUCOSM -Personalized Writable Web for Learning Communities
Many of the possibilities of Web-based education are still unexplored. It seems that novel ways of thinking about both learning and technology are needed to get beyond the limitat...
Miikka Miettinen, Petri Nokelainen, Patrik Flor&ea...
ICWE
2003
Springer
13 years 11 months ago
Semi-automatic Assessment Process in a Ubiquitous Environment for Language Learning
This work presents a research on the methods and mechanisms necessary to bring the Information and Communication Technologies in the traditional classroom. This will be achieved by...
Maximiliano Paredes, Manuel Ortega, Pedro P. S&aac...
SIGCSE
2006
ACM
201views Education» more  SIGCSE 2006»
13 years 11 months ago
Everything I needed to know about teaching I learned in kindergarten: bringing elementary education techniques to undergraduate
By expanding the teaching styles used in computer science classrooms, we can expand the audience of students that enjoy and excel in technology. Rather than focusing on major curr...
Shannon Pollard, Robert C. Duvall