This paper addresses the development of a computer game design and development curriculum at the authors’ institution. The basis for curriculum decisions, as well as comparison t...
: In a relatively short period of time, educational technology has become a basic component of the instructional life of almost every College or University around the world. The wa...
Lawrence M. Baldwin, Panagiotis Takis Metaxas, Win...
Many of the possibilities of Web-based education are still unexplored. It seems that novel ways of thinking about both learning and technology are needed to get beyond the limitat...
Miikka Miettinen, Petri Nokelainen, Patrik Flor&ea...
This work presents a research on the methods and mechanisms necessary to bring the Information and Communication Technologies in the traditional classroom. This will be achieved by...
Maximiliano Paredes, Manuel Ortega, Pedro P. S&aac...
By expanding the teaching styles used in computer science classrooms, we can expand the audience of students that enjoy and excel in technology. Rather than focusing on major curr...