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» Blender plugin implementations for 3D collaborative work
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ECLIPSE
2004
ACM
13 years 11 months ago
Using Eclipse in distant teaching of software engineering
Software engineering education is most often complemented by a software engineering project where a team of students has to develop a large software system. At a distance teaching...
Philipp Bouillon, Jens Krinke
ICN
2009
Springer
14 years 10 days ago
CoUniverse: Framework for Building Self-Organizing Collaborative Environments Using Extreme-Bandwidth Media Applications
Using internet for media-based real-time collaboration has become widespread activity. In this paper, we present a framework called CoUniverse, designed for building realtime user...
Milos Liska, Petr Holub
GROUP
2007
ACM
13 years 9 months ago
Supporting collaborative software development through the visualization of socio-technical dependencies
One of the reasons large-scale software development is difficult is the number of dependencies that software engineers face. These dependencies create a need for communication and...
Cleidson R. B. de Souza, Stephen Quirk, Erik Train...
FGCS
2002
153views more  FGCS 2002»
13 years 5 months ago
HARNESS fault tolerant MPI design, usage and performance issues
Initial versions of MPI were designed to work efficiently on multi-processors which had very little job control and thus static process models. Subsequently forcing them to suppor...
Graham E. Fagg, Jack Dongarra
INFOCOM
2006
IEEE
13 years 11 months ago
Policy-Based Resource Management and Service Provisioning in GMPLS Networks
— Emerging network applications tend to be built over heterogeneous network resources spanning multiple management domains. Many such applications have dynamic demands for dedica...
Xi Yang, Tom Lehman, Chris Tracy, Jerry Sobieski, ...