In this paper, we propose a blind watermarking algorithm for 3D meshes. The proposed algorithm embeds spectral domain constraints in segmented patches. After aligning the 3D object...
Ming Luo, Kai Wang, Adrian G. Bors, Guillaume Lavo...
We propose a watermarking algorithm for polygonal meshes based on the modification of the Laplacian coordinates. More specifically, we first compute the Laplacian coordinates (x,y...
In this paper, we propose a robust watermarking method for 3-D triangle surface meshes. Most previous methods based on the wavelet analysis can process only semi-regular meshes. Ou...
A common way of resisting protocol attacks is to employ cryptographic techniques so that provable security can be retained. However, some desired requirements of watermarking such...
This paper proposes a new robust 3-D object blind watermarking method using constraints in the spectral domain. Mesh watermarking in spectral domain has the property of spreading ...