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» Blind invisible watermarking for 3D meshes with textures
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ICIP
2010
IEEE
11 years 3 months ago
Blind invisible watermarking for 3D meshes with textures
We propose to embed watermarks by modifying the texture mapping information of 3D models rather than modifying the geometry information or texture image as existing works do. We p...
Yang Liu, Balakrishnan Prabhakaran, Xiaohu Guo
ICMCS
2007
IEEE
126views Multimedia» more  ICMCS 2007»
11 years 11 months ago
Hierarchical Blind Watermarking of 3D Triangular Meshes
An original hierarchical watermarking scheme is proposed in this paper. A geometrically robust watermark and a high-capacity watermark are inserted in different resolution levels ...
Kai Wang, Guillaume Lavoué, Florence Denis,...
MMSEC
2005
ACM
137views Multimedia» more  MMSEC 2005»
11 years 11 months ago
A fragile watermarking scheme for 3D meshes
In this paper, we propose a new fragile watermarking scheme for 3D meshes. Firstly, the watermark information is adaptively embedded into the mesh geometry by slightly adjusting t...
Hao-Tian Wu, Yiu-ming Cheung
MMSEC
2004
ACM
205views Multimedia» more  MMSEC 2004»
11 years 11 months ago
Wavelet-based blind watermarking of 3D models
Watermarking of 3D meshes has received a limited attention due to the diļ¬ƒculties encountered in extending the algorithms developed for 1D (audio) and 2D (images and video) signa...
F. Uccheddu, Massimiliano Corsini, Mauro Barni
3DPVT
2004
IEEE
159views Visualization» more  3DPVT 2004»
11 years 9 months ago
Blind Watermarking of 3D Shapes using Localized Constraints
This paper develops a digital watermarking methodology for 3-D graphical objects defined by polygonal meshes. In watermarking or fingerprinting the aim is to embed a code in a giv...
Adrian G. Bors
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