Sciweavers

14 search results - page 2 / 3
» Blind invisible watermarking for 3D meshes with textures
Sort
View
ICASSP
2008
IEEE
13 years 11 months ago
Robust watermarking of 3D skinning mesh animations
This paper presents a novel robust watermarking algorithm for 3D skinning mesh animations by embedding the watermark in skin weights in addition to key frames. This method can be ...
Rakhi Motwani, Ameya Ambardekar, Mukesh Motwani, F...
ICMCS
2006
IEEE
168views Multimedia» more  ICMCS 2006»
13 years 10 months ago
The Watermarking for 3D CAD Drawing using Line, ARC, 3DFACE Components
Currently there has been much interested in developing the watermarking for 3D graphic data of mesh model or NURBS. However, the watermarking technique based on 3D CAD drawing lea...
Ki-Ryong Kwon, Jae-Sik Sohn, Young Huh, Suk Hwan L...
IWDW
2009
Springer
13 years 11 months ago
Local Patch Blind Spectral Watermarking Method for 3D Graphics
In this paper, we propose a blind watermarking algorithm for 3D meshes. The proposed algorithm embeds spectral domain constraints in segmented patches. After aligning the 3D object...
Ming Luo, Kai Wang, Adrian G. Bors, Guillaume Lavo...
IWDW
2005
Springer
13 years 10 months ago
Watermarking of 3D Irregular Meshes Based on Wavelet Multiresolution Analysis
In this paper, we propose a robust watermarking method for 3-D triangle surface meshes. Most previous methods based on the wavelet analysis can process only semi-regular meshes. Ou...
Min-Su Kim, Sébastien Valette, Ho-Youl Jung...
CG
2011
Springer
12 years 11 months ago
Robust and blind mesh watermarking based on volume moments
This paper presents a robust and blind watermarking algorithm for threedimensional (3D) meshes. The watermarking primitive is an intrinsic 3D shape descriptor: the analytic and co...
Kai Wang, Guillaume Lavoué, Florence Denis,...