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» Blind invisible watermarking for 3D meshes with textures
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ICIP
2009
IEEE
13 years 2 months ago
Blind and robust mesh watermarking using manifold harmonics
In this paper, we present a new blind and robust 3-D mesh watermarking scheme that makes use of the recently proposed manifold harmonics analysis. The mesh spectrum coefficient am...
Kai Wang, Ming Luo, Adrian G. Bors, Florence Denis
APGV
2007
ACM
115views Visualization» more  APGV 2007»
13 years 8 months ago
A roughness measure for 3D mesh visual masking
3D models are subject to a wide variety of processing operations such as compression, simplification or watermarking, which introduce slight geometric modifications on the shape. ...
Guillaume Lavoué
ICIP
2008
IEEE
14 years 6 months ago
Principal Component Analysis of spectral coefficients for mesh watermarking
This paper proposes a new robust 3-D object blind watermarking method using constraints in the spectral domain. Mesh watermarking in spectral domain has the property of spreading ...
Ming Luo, Adrian G. Bors
SI3D
2006
ACM
13 years 10 months ago
Perceptually driven interactive geometry remeshing
Visual patterns on the surface of an object, such as two dimensional texture, are taken into consideration as part of the geometry remeshing process. Given a parameterized mesh an...
Lijun Qu, Gary W. Meyer