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» Boundary regulation in social media
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DIGRA
2003
Springer
13 years 10 months ago
Is Electronic Community an Addictive Substance?
In this study, we examine how online games, like the Massively Multiplayer Online Role Playing Game (MMORPG) EverQuest, are represented and controlled through media rhetoric. We l...
Florence Chee, Richard Smith
EJIS
2006
132views more  EJIS 2006»
13 years 5 months ago
Enacting new temporal boundaries: the role of mobile phones
This paper examines how the use of mobile phones influences the temporal boundaries that people enact in order to regulate and coordinate their work and non-work activities. We in...
Elpida Prasopoulou, Athanasia Pouloudi, Niki Pante...
IE
2007
13 years 6 months ago
Place as media in pervasive games
By blurring the boundary between game fiction and reality, Pervasive Games impact the shared space of the city areas that they use as gaming platform. Drawing on notions of spatia...
Hugh Davies
PVLDB
2011
13 years 7 days ago
Social Content Matching in MapReduce
Matching problems are ubiquitous. They occur in economic markets, labor markets, internet advertising, and elsewhere. In this paper we focus on an application of matching for soci...
Gianmarco De Francisci Morales, Aristides Gionis, ...
ELPUB
2000
ACM
13 years 9 months ago
Changes in the Information Dissemination Process Within the Scholarly World: The Impact of Electronic Publishing on Scholarly Co
This paper describes part of the results of recent research carried out in Brazil and the UK, which investigated the perceptions by academic social scientists of the impact of ele...
Sely Maria de Souza Costa