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CHI
2005
ACM
14 years 4 months ago
Breakaway: an ambient display designed to change human behavior
We present Breakaway, an ambient display that encourages people, whose job requires them to sit for long periods of time, to take breaks more frequently. Breakaway uses the inform...
Nassim Jafarinaimi, Jodi Forlizzi, Amy Hurst, John...
PERVASIVE
2007
Springer
13 years 10 months ago
Ambient Interfaces that Motivate Changes in Human Behavior
Peripheral or ambient displays move information from the periphery to the center of human attention and back. Our research group is interested in the interaction and interface des...
Jodi Forlizzi, Ian Li, Anind K. Dey
ACMDIS
2010
ACM
13 years 1 months ago
Design requirements for ambient display that supports sustainable lifestyle
People are ready to change themselves to adopt more ecofriendly habits such as conserving electricity when they are aware of the possible problems of their lifestyle. In this sens...
Tanyoung Kim, Hwajung Hong, Brian Magerko
COBUILD
1998
Springer
13 years 8 months ago
Ambient Displays: Turning Architectural Space into an Interface between People and Digital Information
We envision that the architectural space we inhabit will be a new form of interface between humans and online digital information. This paper discusses Ambient Displays: a new appr...
Craig Wisneski, Hiroshi Ishii, Andrew Dahley, Matt...
ACMDIS
2008
ACM
13 years 6 months ago
Reflecting human behavior to motivate desirable lifestyle
Ambient lifestyle feedback systems are embedded computer systems designed to motivate changes in a person's lifestyle by reflecting an interpretation of targeted behavior bac...
Tatsuo Nakajima, Vili Lehdonvirta, Eiji Tokunaga, ...