Fitts' law, Steering law and Law of crossing, collectively known as the laws of action, model the speed-accuracy tradeoffs in common HCI tasks. These laws impose a certain sp...
The concept of affordance as it applies to user interface design is widely used and accepted; possibly overused. This paper explores one of the constraints on affordance: culture....
Lidia Oshlyansky, Harold W. Thimbleby, Paul A. Cai...
Haptic Interfaces have been used as cooperative systems to reproduce and simulate human actions. The Haptic Interface (HI) can be used as a tool capable of interacting dynamically...
Jorge Solis, Carlo Alberto Avizzano, Massimo Berga...
Navigating through new voicemail messages to find messages of interest is a time-consuming task, particularly for high-volume users. When checking messages under a time constraint...
This paper presents a quantitative human performance model of making single-stroke pen gestures within certain error constraints in terms of production time. Computed from the pro...