A distributed immersive virtual environment was deployed as a component of a pedagogical strategy for teaching third grade children that the Earth is round. The displacement strat...
Thomas G. Moher, Andrew E. Johnson, Stellan Ohlsso...
This paper presents a spoken dialogue framework that helps users in making decisions. Users often do not have a definite goal or criteria for selecting from a list of alternatives...
Bridge bidding is considered to be one of the most difficult problems for game-playing programs. It involves four agents rather than two, including a cooperative agent. In additio...
This article discusses a telecollaborative activity that combines many strategies of interest in teacher education (i.e., case-based learning, online discussion, cross-university ...
The composition of the example set has a major impact on the quality of neural learning. The popular approach is focused on extensive preprocessing to bridge the representation ga...