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GI
2007
Springer
13 years 12 months ago
Supporting Early Literacy with Augmented Books - Experiences with an Exploratory Study
: We here report on a study exploring the use of augmented books for early literacy education. Children aged 6-7 interacted alone and in pairs with an AR-book. The study was iterat...
Eva Hornecker, Andreas Dünser
VSGAMES
2010
114views Game Theory» more  VSGAMES 2010»
13 years 4 months ago
Privacy Challenges and Methods for Virtual Classrooms in Second Life Grid and OpenSimulator
—Mass adoption of virtual world platforms for education and training implies efficient management of computational resources. In Second Life Grid and OpenSimulator, commonly used...
Andreas Vilela, Marcio Cardoso, Daniel Martins, Ar...
ICMAS
1998
13 years 7 months ago
Multi-Machine Scheduling - A Multi-Agent Learning Approach
Multi-machine scheduling, that is, the assigment of jobs to machines such that certain performance demands like cost and time effectiveness are fulfilled, is a ubiquitous and comp...
Wilfried Brauer, Gerhard Weiß
AGENTS
1997
Springer
13 years 10 months ago
Creatures: Artificial Life Autonomous Software Agents for Home Entertainment
This paper gives a technical description of Creatures, a commercial home-entertainment software package. Creatures provides a simulated environment in which exist a number of synt...
Stephen Grand, Dave Cliff, Anil Malhotra
ESANN
2006
13 years 7 months ago
Margin based Active Learning for LVQ Networks
In this article, we extend a local prototype-based learning model by active learning, which gives the learner the capability to select training samples during the model adaptation...
Frank-Michael Schleif, Barbara Hammer, Thomas Vill...