Sciweavers

50 search results - page 9 / 10
» Broadening participation through scalable game design
Sort
View
SELMAS
2004
Springer
13 years 10 months ago
A Software Framework for Automated Negotiation
If agents are to negotiate automatically with one another they must share a negotiation mechanism, specifying what possible actions each party can take at any given time, when nego...
Claudio Bartolini, Chris Preist, Nicholas R. Jenni...
AIED
2007
Springer
13 years 11 months ago
Assessing Learning in a Peer-Driven Tutoring System
In many intelligent tutoring systems, a detailed model of the task domain is constructed and used to provide students with assistance and direction. Reciprocal tutoring systems, h...
Ari Bader-Natal, Jordan B. Pollack
ICAT
2003
IEEE
13 years 10 months ago
i-ball 2: An Interaction Platform with a Crystal-Ball-Like Display for Multiple Users
The authors’ aim in this work is to develop an easy-to-use computer-human interaction (CHI) platform. In this paper, i-ball 2 (interactive/information ball 2) is introduced as a...
Keita Ushida, Hiroshi Harashima, Jun Ishikawa
PET
2010
Springer
13 years 9 months ago
Collaborative, Privacy-Preserving Data Aggregation at Scale
Combining and analyzing data collected at multiple locations is critical for a wide variety of applications, such as detecting and diagnosing malicious attacks or computing an acc...
Benny Applebaum, Haakon Ringberg, Michael J. Freed...
CCR
2008
94views more  CCR 2008»
13 years 5 months ago
ECHOS: edge capacity hosting overlays of nano data centers
In this paper we propose a radical solution to data hosting and delivery for the Internet of the future. The current data delivery architecture is "network centric", wit...
Nikolaos Laoutaris, Pablo Rodriguez, Laurent Masso...