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ISCA
2005
IEEE
131views Hardware» more  ISCA 2005»
13 years 10 months ago
BugNet: Continuously Recording Program Execution for Deterministic Replay Debugging
Significant time is spent by companies trying to reproduce and fix the bugs that occur for released code. To assist developers, we propose the BugNet architecture to continuousl...
Satish Narayanasamy, Gilles Pokam, Brad Calder
ASPLOS
2006
ACM
13 years 11 months ago
Recording shared memory dependencies using strata
Significant time is spent by companies trying to reproduce and fix bugs. BugNet and FDR are recent architecture proposals that provide architecture support for deterministic rep...
Satish Narayanasamy, Cristiano Pereira, Brad Calde...
ISCA
2003
IEEE
116views Hardware» more  ISCA 2003»
13 years 10 months ago
A "Flight Data Recorder" for Enabling Full-System Multiprocessor Deterministic Replay
Debuggers have been proven indispensable in improving software reliability. Unfortunately, on most real-life software, debuggers fail to deliver their most essential feature — a...
Min Xu, Rastislav Bodík, Mark D. Hill
SOSP
2009
ACM
14 years 1 months ago
ODR: output-deterministic replay for multicore debugging
Reproducing bugs is hard. Deterministic replay systems address this problem by providing a high-fidelity replica of an original program run that can be repeatedly executed to zer...
Gautam Altekar, Ion Stoica
AADEBUG
2005
Springer
13 years 10 months ago
Jockey: a user-space library for record-replay debugging
Jockey is an execution record/replay tool for debugging Linux programs. It records invocations of system calls and CPU instructions with timing-dependent effects and later replays...
Yasushi Saito